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Seeing Beyond Reality
Welcome to today's Augmented Reality news.
Hi fellow AR fans.
Today we look at some of the technology and specs behind AR glasses and how AR is used in modern tech.
Enjoy your reading!
Image source: embeddedcomputing.com All rights reserved by AAC and TriLite)
VR/AR technologies are advancing in gaming and industry but have been slower to reach consumers. Companies like Apple, Samsung, and Meta are making strides in AR glasses, hinting at mass consumer adoption. Different sectors, like automotive with BMW and Audi, are also exploring AR applications. Challenges in AR glasses include lightweight, comfortable design with high-quality visuals and power efficiency. Key factors for consumer adoption are wearable comfort, visual quality, social acceptance, and cost-effective mass production.
AR glasses market experiencing significant activity with major players like Apple, Samsung, and Meta alongside numerous startups.
Potential for mass consumer adoption of smart glasses for AR, with various companies exploring different use cases such as replacing smartphones or focusing on AR tourism.
Key components of smart glasses include a microprocessor, wireless connectivity, control electronics, and a projection display with an optical combiner.
Challenges include ensuring wearable, visual, and social comfort, achieving lightweight design, clear and bright display, and addressing mass production concerns; TriLite's Trixel® 3 technology aims to address these challenges.
Image source: HUSH
HUSH partnered with Magic Leap Workshop for the Helix building project in New Jersey, leveraging its real-time collaboration and accurate scale representation features. David Schwarz highlighted Magic Leap's superiority over VR, providing a more realistic experience for clients. Magic Leap Workshop addresses architecture communication challenges by offering a lifelike design experience, facilitating better client engagement. DEVCO utilized Magic Leap 2 headsets for installation feedback, enhancing the project development process.
HUSH collaborates with Magic Leap Workshop for Helix project.
Magic Leap Workshop offers real-time collaboration and accurate scale representation.
David Schwarz emphasizes Magic Leap's superiority over VR.
Magic Leap Workshop addresses architecture communication challenges.
DEVCO utilizes Magic Leap 2 headsets for installation feedback.
Image source: Meta
Samsung is anticipated to release a Samsung XR/VR headset soon, and new leaks shed light on its potential display specifications. The device is reported to feature a 1.3-inch micro-OLED display from Sony, boasting a resolution of 3,840 x 3,552 pixels, a refresh rate of 90 frames per second, and a maximum brightness of 1,000 nits. In comparison, the Meta Quest 3 offers a resolution of 2,064 x 2,208 pixels per eye with varying refresh rates. Meanwhile, the Apple Vision Pro incorporates micro-OLED technology with 23 million pixels across both displays and a refresh rate of up to 100Hz. Samsung initially announced its XR headset development in 2023, with leaks suggesting a potential launch in the second half of this year, possibly in July, coinciding with Samsung's past Unpacked events.
Key points:
Samsung XR/VR headset rumored to feature 1.3-inch micro-OLED display from Sony with 3,840 x 3,552 pixel resolution
Comparison with Meta Quest 3 and Apple Vision Pro highlights varying display specifications and technologies
Potential launch expected in the second half of the year, possibly in July, coinciding with Samsung's Unpacked event schedule
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